Fisher-Price Rescue Heroes: Tremor Trouble | 
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| From: Vivendi Universal Category: Video Games
List Price: $19.99 Buy New: $14.95 You Save: $5.04 (25%)
New (3) Used (2) from $4.95
Rating: 33 reviews Sales Rank: 15675
Format: Cd-rom Platforms: Macintosh, Windows Color: Fisher-Price Rescue Heroes: Tremor Trouble ESRB: Everyone Media: CD-ROM Age: 5 - 20 years Shipping Weight (lbs): 0.3 Dimensions (in): 7.9 x 5.3 x 1.4
MPN: 71709 UPC: 020626717090 EAN: 0020626717090 ASIN: B000068VAN
Release Date: August 17, 2002 Availability: Usually ships in 1-2 business days
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| Editorial Reviews:
Product Description Gear up and take control of the newest member of the Rescue Heroes Team: the Ultimate Robotic Vehicle! Work with Billy Blazes and the rest of the team to save people and animals in four exciting park locations! This is thrilling Rescue Heroes Team action as you never seen it before!
Amazon.com Review Get behind the controls of U.R.V., the Ultimate Robotic Vehicle, in Rescue Heroes: Tremor Trouble. An earthquake has hit the amusement park, and animals and people are in need of quick assistance. Players ages 4 to 7 can stop a runaway roller coaster, save animals from a flooding river, retrieve a downed submarine, and restart stalled high-wire trolley cars in this four-part adventure! Even with three levels of difficulty, the activities in Tremor Trouble are simple, and children will have no trouble completing the game's tasks. The activities are basic skill builders. To put together the animal bridge, players must match up logs of varying lengths; to restart the stalled trolley, they match up gears of varying colors within its motor. One pleasing aspect of the game is that each of these four activities comes in two parts: the educational matching drill and an arcade game. To save the roller coaster, for example, U.R.V. must first put out the fires threatening to burn its structure. Only then can players sort out the machine pieces needed to rebuild the damaged ride. It is a shame that, despite the fact that its animal-rescue component is certain to appeal to female gamers as well as to boys, Rescue Heroes Wendy Waters and Ariel Flyer don't appear in Tremor Trouble. What's more, the game's learning component is very basic, unlikely to seriously challenge players more than once or twice. These complaints aside, Tremor Trouble is bright and cheerful, and parents will appreciate the nonviolent structure of its storyline even as their kids delight in the fast-paced adventure format of its activities. The easy-to-follow instructions and tons of hearty encouragement served up by the Rescue Heroes team are sure to build player confidence... all while offering plenty of fun. --Alyx Dellamonica
Amazon.com Product Description Climb into the cockpit of the ultimate robotic vehicle with Fisher-Price's Rescue Heroes. In Tremor Trouble kids join the rescue team, use some amazing, super-strong tools, and perform impossible tasks to rescue those in need. A range of tools are at the command of the Rescue Heroes, including a heat shield that the team can use to protect them from raging fires and a power winch that lets kids move heavy objects--even a submarine--from a distance. There are also solar spotlights that light up dark tunnels, and the Data Pak provides kids with vital mission information, like people's location. Commander Warren Waters appears on the monitor with updates and lets kids know when they've succeeded in their rescue mission.
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| Customer Reviews: Read 28 more reviews...
My children love it, and it works on our computer. May 14, 2008 elsie3 (Salt Lake City, UT USA) I purchased this game for my 8-year-old son for his birthday--mainly because he's been getting it from the library on and off for about a year now and I'm getting tired of having to renew it. He loves it that much. He also likes the Pirate Raider; but evidently the Battle Castle has more things you can do. Even my 12-year-old plays it occasionally. Our computer is older and can't run some of the new games, but this one works fine.
Great Game to play with your 3 to 8 year olds January 12, 2007 Glenn Kaiser (Chicago, IL United States) 1 out of 1 found this review helpful
We have had hours of fun playing this game together. We have two grandsons, aged 7 & 3. They have enjoyed becoming the Pirate King over and over again. It has just the right amount of challenges and the fact that you can remodel your ship has been a source of joy for our 3 year old grandson. You can also print your achievement certificates and copies of your ships. It was well worth the money! If you want hours of fun with your 3 to 8 year olds buy it and you too, can become the Pirate King! As an adult some of the conversational dialogue is tediously repetitious.
fun for all ages December 9, 2005 Justin Holmes 1 out of 1 found this review helpful
i work in a child center at lifetime fitness and this game is on the computer and one day i decided to play this game because we didnt have any kids and i wanted to kill some time after playing it for 5 mins i found myself getting involed. it's so simple but it's so fun. the next day i went and order it online.
Doesn't work on a Mac September 16, 2005 D. Jones 6 out of 6 found this review helpful
It clearly says on line this will work on a Mac OS system. The disk comes and it does not, only Windows . Do Not order this if you have a Mac!!!!!!!
Imaginext nearly ruined a good thing January 4, 2005 Leigh A. Wear (Mechanicsville, VA United States) 4 out of 6 found this review helpful
My son LOVES Imaginext building sets. He is 9 years old and his friends love them, too. Even the older siblings of these friends. They make up all kinds of stories. They are using their imaginations instead of playing video games. My son begged for this software and I gave in. Within a few hours I regretted my decision. Why did I let Fisher Price come up with his story lines and adventures when he was doing it on his own? That is what is SO great about Imaginext--finally a toy that will cause even older kids to leave the computer and video games. Luckily, I think he found the software to be boring. He played it one evening and that was it. Money wasted, yes. But, I'm glad he's back to creating on his own. I also regret that Imaginext made a video to go with the toy. Let the kids make up the stories!
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