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    JumpStart 1st Grade

    JumpStart 1st Grade

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    From: Vivendi Universal
    Category: Software

    List Price: $29.99
    Buy New: $8.99
    You Save: $21.00 (70%)



    New (3) Used (6) from $5.55

    Rating: 4.5 out of 5 stars 11 reviews
    Sales Rank: 3822

    Format: Cd-rom
    Platforms: Macintosh, Windows 98, Windows Me, Windows 95
    Color: JumpStart 1st Grade
    ESRB: Everyone
    Media: CD-ROM
    Edition: Standard
    Age: 5 - 7.9166666666667 years
    Operating System: Windows 95
    Shipping Weight (lbs): 1
    Dimensions (in): 9.5 x 8 x 2

    Model: 71089
    UPC: 020626710893
    EAN: 0020626710893
    ASIN: B00004TJ00

    Release Date: July 6, 2000
    Availability: Usually ships in 1-2 business days

    Similar Items:

      • Reader Rabbit 1st Grade
      • Reader Rabbit I Can Read With Phonics 1st and 2nd Grade
      • Jumpstart Advanced 1st Grade V2.0

    Editorial Reviews:

    Amazon.com Review
    Does your 6-year-old yearn to learn the Hindi word for elephant? Or would she or he rather explore the tried and true setting of a classroom? This two-CD-ROM set from the JumpStart people will satisfy both adventurers and homebodies and help them with everything from geography to spelling.

    In JumpStart 1st Grade, kids get to pal around with Frankie, a hyper yet sincere pooch who would probably be the most popular boy in the class. Frankie is excited to go on a treasure hunt but first must gather clues by helping out inside the school. Six activities within the schoolhouse earn clues: Cooking up Spelling Soup, cooking in the Measurement Kitchen, counting funds in Money Madness, engaging in Pogo Stick Math, reading from the Bookshelf Bonanza, or playing a teacher's Bean Bag Science game. There's also a music room and an art room. In our tests, the organ with point-and-click keys provided a lot of free-form fun. It also provided a welcome break when the slightly too-long educational games begin to feel, well, educational.

    JumpStart Around the World lets kids travel to far-flung places like Brazil and China aboard anything from a train (landmass permitting) to a blimp (if you have enough money to buy passage). Kids must purchase their passage, which is a good lesson in pocketbook economics. Each of the four modes of transportation involves a game, and once in a country, kids can chose scrapbook souvenirs ranging from postcards to fun facts to brief audio language lessons. We thought the budget and the language lessons were engaging and educational tools. But the brief skimming over each of the 12 destinations got was the cyber equivalent of being trapped on a tour bus. (Ages 5 to 7) --Anne Erickson

    Amazon.com Product Description
    In this deluxe two-CD-ROM software set from JumpStart, kids learn essential first-grade skills and then take off to faraway worlds of fun in an adventure around the world. AdJust-for-You Learning Technology auto-adjusts to your child's pace. Kids learn addition, subtraction, fractions, measuring, quantities, telling time, parts of speech, phonics, reading comprehension, basic science, music, art, synonyms and antonyms, counting money, world geography, and cultures of the world. In disc one, children join Frankie the Dog and his canine friends on a fantastic exploration of the first-grade schoolhouse. Kids can explore the cafeteria, playground, and more as they play over 20 skill-building activities. With disc two, kids climb aboard the next boat, plane, train, or zeppelin and take off to faraway worlds of fun on the all-new Around the World CD-ROM. Kids can play four different games and visit 12 different cities, where they'll learn phrases in different languages, hear music of other lands, and collect souvenirs.

    Product Description
    In this interactive classroom filled with animation and song. Take field trips to the beach and zoo. Read 50 illustrated stories from 8 interactive books with the help of Ms. Flores your teacher. In all, discover 18 activities teaching geography, science, early math, reading comprehension, music and more!


    Customer Reviews:   Read 6 more reviews...

    5 out of 5 stars My Daughter Loves to Play this Software   August 2, 2005
    Wisconsin Dad (Wisconsin United States)
    I have purchased about 20 pieces of educational software over the last 4 years for my daughter. For most of them she grows tired of after 30 minutes, and this is not an attention span issue. Generally this occurs because either the controls are too difficult for her to master, the educational games are too counter-intuitive, or the product is simply uninspired.

    With that said, my daughter loves Jumpstart 1st Grade. We limit her computer time to 1 hour max oer session, and we literally have to pull her away from the computer. The games are easy for her to follow, and challenging. What a great way to learn.

    The only aspect I find a little off to this game is the currency adventure. It becomes too difficult too quickly once you get the first couple of problems correct.

    I would recommend this product to a 5 year old who is an early reader, and a 6 year old.



    5 out of 5 stars A satisfied Customer   November 26, 2002
    3 out of 3 found this review helpful

    I for one spend time with my sister. and ever since she was four,
    she spent a lot of time playing with this game. The first time I saw it, I thought: "what a colorful, eyecatching game!"
    and when I actually sat down to try it, jumpstart amazed me even more. the fun characters, the talking dog... who could not love this game? the level of difficulty is even adjustable, and it gives the parent a full report on how the player is doing in diffrent areas. so it was great for me to see that I found this game not boring and long but, amusing. even to me. :)
    I would definitely suggest YOU, go out and buy this for your child.



    5 out of 5 stars Educational and fun!   September 18, 2002
    Todd E. Newman (Valparaiso, IN)
    4 out of 4 found this review helpful

    It's tough finding something for kids to play while not spending a fortune and wasting brain space on senseless games. The Jumpstart series are great because they offer great ways to learn while keeping things simple and fun in a cartoon-like format. The software is easy to install and I found that my 1st grader could easily navigate the program without getting stuck. She sat on it for hours!! I was surprised to see the fun she had with the program and look forward to purchasing further copies. I was surprised that fractions were used, but it was in a kitchen setting where kids could bake cakes, cookies, etc., while being told to add 1/4 cup, 1/2 teaspoon, etc.. I found that interesting and a good way to get into that form of math.


    5 out of 5 stars Great introduction of new concepts!   June 7, 2002
    Michelle (Woodland, CA United States)
    10 out of 11 found this review helpful

    This is perfect for 1st graders who want a fun way to practice the new skills they are learning, and it is a nice way to introduce new concepts to younger children.
    I bought this program for my son who is just finishing Kindergarten. I was looking for something to prepare him for 1st grade and have been very happy with the many different activities that the software includes. However, I will say that unless your child has been exposed to 1st grade concepts, such as fractions, parts of speech, or counting change, you may want to walk your child through each activity before leaving them to explore the game on their own. My son has found the game easy to navigate, but the activities are a bit challenging given that he has not had prior experience to some of the concepts. This is by far is favorite game and I have seen him make great progress in the few short weeks that we have had this software. My daughter, who is just finishing up her 1st grade year, has had no difficulty at all with this game and enjoys working towards the incentives! Well, worth the money!



    1 out of 5 stars Poor interface   May 18, 2002
    2 out of 5 found this review helpful

    The user interface design of this game is not intuitive. As an adult, I had a hard time figuring out what exactly the program wants you to do. Instructions were confusingly worded and unclear. Not sure all the activities have much educational value.

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