Age of Empires II, Gold Edition | 
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| From: Microsoft Category: Video Games
List Price: $19.99 Buy New: $17.93 You Save: $2.06 (10%)
New (22) Used (4) from $14.99
Rating: 112 reviews Sales Rank: 924
Platforms: Windows Nt 4, Windows Me, Windows 98, Windows 95, Windows Xp Genre: Strategy Games ESRB: Teen Media: CD-ROM Autographed: No Memorabilia: No Age: 12 - 20 years Operating System: Windows 2000 Shipping Weight (lbs): 2 Dimensions (in): 7.6 x 5.2 x 1.4
MPN: g11-00015 UPC: 805529051041 EAN: 0805529051041 ASIN: B00005N9A7
Release Date: August 30, 2001 Availability: Usually ships in 1-2 business days
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| Features:
| • | This game set features Age Of Empires II and the Conquerors Expansion pack | | • | Start with Age Of Empires II and help William Wallace rise up to defeat the British | | • | Use your strategic skills to control all kinds of military units as you advance and conquer | | • | You'll also have to be good with diplomacy and spying to keep your empire intact | | • | Develop commerce and encourage trade as you also attempt peaceful expansion |
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| Editorial Reviews:
Amazon.com Product Description Age of Empires 2 Gold Edition unites the exciting game play ofboth Age of Empires 2: The Age of Kings and Age of Empires2: The Conquerors Expansion plus additional content for onecompelling gaming experience. Experience real-time evolution as youbuild your civilization into a flourishing empire, from the Dark Ageto the Imperial Age. Decide whether to conquer the world throughmilitary might, commerce and diplomacy, or intrigue andregicide. There are many paths to power but only one will reignsupreme. Age of Empires 2: The Age of Kings spans 1,000 years,from the fall of Rome through the Middle Ages. Players control thedestiny of one of 13 civilizations. The game keeps the epic scope ofAge of Empires' gameplay while evolving the combat and economicfeatures. Developed by Ensemble Studios, Age of Empires 2features the expertise of Bruce Shelley, co designer of Age ofEmpires and the hit strategy game Civilization. Age ofEmpires 2: The Conquerors Expansion adds five new civilizations,four new campaigns, 11 new units, 26 new technologies, real worldmaps, and much more. Experience the adventure of the SpanishConquistadors as they enter the exotic lands of the Aztecs, or relivethe destructive force of Attila's pillaging Huns. This add-on packfocuses on the armies and military thinking of a handful of history'sgreatest tacticians, including Attila the Hun, El Cid, andMontezuma. The new civilizations each have unique attributes,buildings, and technologies, such as Chinese Rocketry and PersianMahouts. You'll put hussar cavalry, kamikaze siege units, andhalberdier infantry into battle in four all-new campaigns. Play up toeight other conquerors via modem, Internet, or LAN.
Product Description In Age Of Empires II: Gold Edition you'll have the chance to rewrite 1000 years of human history as you conquer and spread your culture across the globe! Build technological wonders that will help you advance your civilization Create your own unique scenarios through the powerful campaign editor You'll rewrite the era between the fall of Rome and the Middle Ages as you create a new world order!
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| Customer Reviews: Read 107 more reviews...
Great game. December 28, 2008 Sally Kelley (KS) I love this game. It is so fun to play, and it changes every time, so doesn't get boring.
AOE2 gold - best game ever played October 29, 2008 Ignacio C. (Uruguay) 1 out of 1 found this review helpful
If the old AOE with a maximun population on 50 was already very good, what can I say about AOE2 gold edition? It's just the most adictive game I ever played, weekends last only minutes when you are playing it. Love it!
Works with Windows Vista Business (64 bit) September 12, 2008 HETT (Sonoma County, CA United States) 1 out of 1 found this review helpful
The package comes with two CDs, an Age of Empires II: Age of Kings Technology tree card of laminated cardboard, a Age of Empires II: Age of Kings game manual, at 142 pages and a Age of Empires II: The Conquerors Expansion manual, at 48 pages. The manuals are in the same book, back-to-back. CD one: The Age of Empires II: Age of Kings CD, version 2.0a. There is no patch for this game CD, as the CD contains the latest update. CD two: The Age of Empires II: The Conquerors, version 1.0b. There is a patch for the game, "update v1.0c" (Age2XPatch.exe), you can download via the "web connection" link in the game menu. Gameplay is fine. for the nuances of the game, check the Amazon listings for the stand-alone game and it's expansion package, ASIN: B00002NDRY and ASIN: B00004VP4M
A game close to my heart August 12, 2008 Aaron D. Fridley (Waterloo, NY) 1 out of 1 found this review helpful
Still playing this game after 5 years. Theres just something about gathering resources, building an economy or military, researching technologies, and expanding your civilization in such a way that defines strategy. And thats what I love about this game. Once I start playing it, I pause it and I look at the terrain around me. I take about 10 minutes to decide on how I want to build my civilization specifically, where to put my walls, and eventually how to defend the perimeter, and where to put my buildings. And while Im playing Im constantly pausing and taking 10 minutes to make important decisions. Should I gather more food to create more villagers (who will work and bring in more resources over the long-term)? Or should it be wood which I can use to build my Navy or Siege Weapons in case of an unexpected attack? How about Gold? Everything is costing a little bit of gold right now so more is surely needed especially if I advance to the next age. And what about stone? Ah yes precious stone. Always the most expensive to purchase at market and rarest of resources. Stone is needed for strong walls and castles fortifying my civilization for a strong perimiter while I build my economy and military behind those walls. Oh and whats this! An enemy villager is building a castle just outside my walls? OK I'll have to send a couple military units out there to get rid of him. And dont forget about that relic before its too late! I'll need to build a monastery, create a monk, then transport ship in order to control it (a relic is something in the game that when you find it and carry it back to your monastery, it generates gold for you). Lots and lots of strategy in this game. Once you have a decent empire built, next thing you're doing is pulling up wordpad and jotting down notes of whats best to do or what needs to be done. Basically, you are King and need to decide what is best for your empire. It makes me wish life was a little more like this everytime I play it =). I also want to mention that this game is more preferable over AoE 3. The third AoE is about colonial civilizations and isnt too realistic. In AoE 2 its more realistic having civilizations from hundreds of years ago. Its about war like it was during those days and how each of those civilizations had a certain ability to them that rose above the rest. For example, the Huns dont need to build houses in this game. Representing back then they probably laid on the ground and didnt really care (makes sense to me, they were barbarians). The chinese civ accels in gunpowder technology (seeing how they were first to use it). Every civilization in thie game reflects a certain value about them they had in the past. Making this game truly realistic, mind racking, and challenging. I once lost my copy of this game when I moved. When I realized it, although I didnt want to play it I went out and bought it anyway. I NEED to have it with me at all times. Its the one computer game I will ever need ... I ended up playing it next day anyway. And it was one of those memorable moments I had with the game. I was 5 minutes of gametime away from winning when my empire was sieged! =( lol Very awesome, makes me think what I could have done better. But I have another game saved from last month Im doing well in. Im quite happy with how I managed my empire so Im gonna finish it and hopefully get a win this time (im playing hardest difficulty vs max enemies with no allies). So it aint easy. Ive played dozens of times at this level and only won ONCE. So getting a win after putting in all that time and effort really makes your day.
Fun and Addictive Strategy Game July 7, 2008 1 out of 1 found this review helpful
I know that I'm a little late on the Age of Empires craze, and that Age of Empires III has now been released, replacing the Age of Empires II that I know. I have marveled at the graphics of the newest game, though can't help but wonder how its gameplay stands up against Age of Empires II own marvelous catch. This game, along with the Conquerers Expansion, is currently a favorite game of mine. The main goal is to successfully build a civilization capable of defending itself from adversaries, constructing vast momuments if greatness, and establishing firm trade and economy with friendly civilizations. It requires plenty of strategy and knowledge to emerge victorious. Let's start with the good points: 1. AOE II is easy to learn and play. The game includes learning campaign, though I found myself able to figure out the streategies and secrets of the game by exploration and the detailed game manual. The units are easy to manipulate and command, and a mini map in the corner of the screen displays the expanse of the region that can be switched to several different modes to show only military units, trade units, etc. 2. Gameplay is extremely addictive. After I was drawn into AOE II, I found it difficult to stop! I've constructed countless empires so far, and plan to construct many more. This game hooks you from the start and will not release you! 3. There are a bounty of strategies. Some reviewers have complained about the lack of tactics involved in the game, how there is only one real way to win. I find that that is not true. There are tons of different strategies besides the easy path, clever tactics that you yourself can invent to keep gameplay interesting. Some games I will attempt to train a powerful military to destroy my enemies. Other times I will focus on trade and economy. A third time I might focus on converting enemy units with monks, or performing naval sneak attacks. The possibilities are endless if you expand your thinking beyond the main strategy. Now for the faults: 1. Winning by conquest proves unnecessarily difficult in single player games. As the computer is clearly more efficient than the human player, I find that the speed it takes for the computer player to build up an army is impossibly fast. Before I've even built a seige workshop, I'll see my adversaries leading a pack of battering rams and three rows of powerful soldiers toward my city. Even when you think you have an army large enough too defeat an enemy, don't be fooled. The computer players seem to have a marvelous ability to create soldiers even when their city is virtually destroyed. And one you reach the Castle Age, the computer player will send a large army as an invasion. If you've built up a good army, you should be able to defend yourself without losing too many soldiers. The computer player, however, will return throughout the rest of the game, seeming unable to lose any of its soldiers. As they regenrate lost militaty units like magic, you stand there with the same soldiers you've had all along, struggling to obtain enough resources to build more. And before you can build a camp next to a mine, there comes more enemies, until your armies been overwhelmed and you fall to your adversaries.It takes a lot of strategy to win with conquest...I just think that games against the computer should be more fair. Overall, this game is a fun and addictive strategy empire builder that has me hooked. I would reccommend it to those interested in the great ancient civilizations and those who wish for a challenging strategy game that hooks the player.
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