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    ClueFinders 6th Grade

    ClueFinders 6th Grade

    enlarge enlarge 
    From: The Learning Company
    Category: Software

    List Price: $19.99
    Buy New: $2.30
    You Save: $17.69 (88%)



    New (18) Used (7) from $2.30

    Rating: 3.5 out of 5 stars 3 reviews
    Sales Rank: 2098

    Format: Cd-rom
    Platforms: Macintosh, Windows 98, Windows Me, Windows 95
    Genre: Adventure Games
    ESRB: Everyone
    Media: CD-ROM
    Autographed: No
    Memorabilia: No
    Age: 8 - 12.916666666667 years
    Operating System: Windows ME
    Shipping Weight (lbs): 0.4
    Dimensions (in): 9.8 x 8 x 1.5

    MPN: 379538
    Model: 379538
    UPC: 772040812249
    EAN: 0772040795382
    ASIN: B00004UF30

    Release Date: August 24, 2000
    Availability: Usually ships in 1-2 business days

    Features:
      • Search their underground empire for important clues so you can find your missing friends
      • Learn how to free Joni from the Plant Queen before she's turned into a plant forever!l
      • Covers important math topics like decimals and percentages, estimates and ratios
      • Also encourages better languages skills
      • They'll get a grip on biology, Physical Sciences, Data Analysis and other science skills

    Similar Items:

      • ClueFinders 5th Grade Adventures: Secret of the Living Volcano
      • Cluefinder's Math Ages 9-12
      • ClueFinders 5th Grade
      • The ClueFinders 4th Grade Adventures
      • ClueFinders 4th Grade Adventures: Puzzle of the Pyramid

    Editorial Reviews:

    Product Description
    In ClueFinders 6th Grade Adventures, you'll join the Cluefinders as they journey to the Empire of the Plant People! Important problem solving skills are also taught -- all in 15 fun activities

    Amazon.co.uk
    ClueFinders 6th Grade Adventures is a great way for children aged 10 to 12 years to consolidate their school learning while having fun. In this game, the ClueFinders are in an underground world populated by a mutant plant army that is planning to destroy the town above them. To make matters worse, two of the ClueFinders have been kidnapped: to stop the plants and rescue their friends, the remaining two ClueFinders have some problems to solve.

    The puzzles in this adventure game give math, language, science, and problem-solving skills a workout through 15 different activities. Parents can set the skill levels to suit their children's ability, and can do this separately for different skills. As a bonus, ClueFinders 6th Grade Adventures comes with an Adventure Kit CD offering various fun activities, such as a map maker so you can plot treasure hunts or other map-based activities. --Sandra Vogel

    Amazon.com Product Description
    Join the search for the missing ClueFinders in the underground empire ofthe Plant People. A mighty army of mutant plant warriors threatens to takeover the town. It's up to you to use your head to solve the mysteryand save the town from destruction. From cleaning up deadly pollutants tobuilding bridges, each activity is designed to build sixth grade skills inmath, language arts, science, social studies, and problem solving. Workyour way through four levels that increase in difficulty to match your growingskills, and take advantage of detailed help features when a particularlytough challenge slows you down. There's also a Real World Adventure Kit included in the program that allows you to create cool maps to guide your friends on treasure hunts. There's a logbook and calendar to plan activities, keep on schedule, and record your daily thoughts and achievements. You can create, encode, and print top-secret messages with the encoder/decoder, then help yourfriends decode them.


    Customer Reviews:

    3 out of 5 stars a bit too hard   February 7, 2006
    4 out of 6 found this review helpful

    this game is very hard, especially the chemistry parts of it. other than that it is another good edition to your cluefinder collection.


    3 out of 5 stars Frustrating!   August 7, 2005
    T. Sarver (Lapeer, MI USA)
    17 out of 18 found this review helpful

    I purchased this for my child directly from her school. Initially, she was enjoying the game. But for one math section "Recipe for Disaster", it employs a "trial and error" method for solving problems, our whole family spent nearly an hour with calculators, and algebraic formulas to try to determine these amounts.
    Example: You have to get exactly 1.451 ml of fluid. You have 4 cups measuring: 0.668, 0.577, 0.140, and 0.035. It is up to your child to determine which cups to use. It is all really just trial and error.
    In short, this part of the game is only serving to foster my child's thought that she can't "Get" math. It is frustrating for her, and she dreads having to play the game. I am frustrated because it's difficult for her father and I as well. Whatever happened to learning to basics? I am very disappointed in this section of the game.



    4 out of 5 stars It's a great game!   November 28, 2000
    17 out of 23 found this review helpful

    The cluefinders 6th Grade is about two of the cluefinders have gone missing! So it's the other two's job to find them.They find themselves underground and have ended up in the plant peoples lair.It's the cluefinders job to find their friends and stop the plant people from destroying earth! I recomend this game to kids who are in 5th or to kids who are going into 6th.

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