Enemy Territory: Quake Wars | 
enlarge
| From: Activision Category: Video Games
List Price: $14.99 Buy New: $3.97 You Save: $11.02 (74%)
New (33) Used (13) from $3.97
Rating: 19 reviews Sales Rank: 974
Platforms: Windows Vista, Windows 2000, Windows Xp Genre: Shooter Action Games ESRB: Teen Media: Video Game Autographed: No Memorabilia: No Batteries Included: No Age: 12 - 20 years Operating System: Windows 2000 Shipping Weight (lbs): 1 Dimensions (in): 7.6 x 5.4 x 1.4
MPN: 32885 UPC: 047875328853 EAN: 0047875328853 ASIN: B000BKYQVI
Release Date: October 2, 2007 Availability: Usually ships in 1-2 business days Shipping: Expedited shipping available
| |
| Features:
| • | Two playable armies, each with distinctive technology, abilities, weapons, vehicles, and structures | | • | Focused on key Capture, Construct and Destroy objectives, but open-ended to allow improvised strategy and tactics | | • | Complete individual assignments and objectives to gain experience and rank during a single mission | | • | Fight through an overarching campaign of three linked missions | | • | Land, sea, and air vehicles, with multiple combat positions including driver, gunner, passenger and even commander |
|
| Similar Items:
|
| Editorial Reviews:
Product Description Experience the ultimate team and mission-based online warfare, in Enemy Territory: Quake Wars. The story is a prequel to Quake 2, where you'll choose to play as the human Global Defense Forces or the invading alien menace, the Strogg. Each side has distinct classes, vehicles, and weapons to choose from, giving players countless ways to join the battle. Gameplay in Enemy Territory: Quake Wars is all about conquering and securing enemy territory, and pushing forward or holding your team's front line. Players must work together using their vehicles, deployables, and character class abilities to complete objectives, defend valuable installations, or execute massive assaults. The new MegaTexture technology gives gamers stunning visuals, realistic physics, and optimized networking combine to deliver an unparalleled online gaming experience. Enemy Territory: Quake Wars is the ultimate online strategic shooter. Unlimited strategic options with deployable Radar, Fire Support and Defense Turrets
|
| Customer Reviews: Read 14 more reviews...
One of the best team based shooters April 30, 2008 Aaron Graf This game is a excellent take on the Quake universe. It rely's alot on team based game play though, so if you do not like working as a teammate, then do not play this game. You can only win by working with your team and the recent patches add in voice chat which I do not know why they left out in first place. Graphics are not all that but still nice. The controls are the standard FPS but it really disappointed me is that there is no support for joystick control for the vehicles. Maybe I do not have it configured right but that is only drawback I see to this game. It is something fresh though where instead of the same old capture the flag and domination modes though. You complete objectives to win. These missions are frantic and exciting. This is a great addition to your team-based multi-player library.
ET Quake wars -- fun to play March 23, 2008 Robert J. Miller (Bohemia, NY USA) The game is fun to play. The upper difficulty levels can be fairly challenging. The graphics are not bad. The weapons are decent but I would like to to see a more choice of weapons. The only sort of "Cheesey" thing about the game is once you kill an enemy or destroy their weapons, they dissappear off the map. Overall I would would say it's a good game and I do recommend it.
Prequel to Quake 2 and Quake 4 February 16, 2008 Lisa Shea 2 out of 3 found this review helpful
A literal prequel to Quake 2 and Quake 4, and a spiritual successor to Wolfenstein: Enemy Territory, "Enemy Territory: Quake Wars" is a team-and-class-based first person shooter. The game revolves around the GDF - the human Global Defense Force - defending Earth against the Strogg, the murderous aliens encountered as enemies in Quake 2 and 4. Fighting in locations all over the world, the GDF must hold the Strogg back. Gameplay can be online or with bots, and usually takes place as a "campaign": three battles in similar locations (for example the "European" campaign or the "African" campaign. There are five classes in the game. Soldiers carry explosives, and also have the widest choice of weapons in the game - regular assault rifles, machine guns, shotguns, and rocket launchers, as well as a stronger pistol than normal. Field Ops can deploy artillery pieces and call in artillery (from the deployed weapon) and airstrikes. Furthermore, GDF Field Ops can give ammo to their fellow soldiers, while "Oppressors", the Strogg equivalent, can deploy tactical shields. Engineers can build automated turrets - either anti-personnel, anti-vehicle, or anti-artillery (shooting down incoming shells) - as well as repair vehicles. Finally, Covert Ops act as the sneaks and snipers of the game. With access to gadgets like radar stations, smoke grenades, and mini-radar devices (for the GDF) and teleporters and remote drones (for the Strogg), the Covert Ops is more based on stealth and intelligence. In addition, there are many vehicles Objectives are both map and class-based. For example, on one map an engineer might be required to rebuild a bridge so the unit can advance. Later, a cover ops might need to disable a shield generator. More mundane objectives are also available; things like building or destroying deployables (depending on which class you are) rewards the player with experience basically for playing his class right. The maps have a lot of variety, and they cover the whole world - from African valleys to European plains to Japanese sewer systems. Their objectives tend to be simple, but require the coordinated efforts of the team and all its members. Each of the classes gets experience from completing objectives and destroying enemies that carries over a three-level campaign. Leveling up gets you new weapons, increases your class abilities, and your general stats. The graphics are decent, but even turned up all the way, they're not extraordinary. The sound is less impressive, and sounds really unprofessional. Neither is really a bonus for the game, but they're not really bad enough to distract, either. As a whole, this game has some neat ideas and gameplay, but there are a few little things that drag it down. 8/10.
Something was lost February 9, 2008 Shane W. Holloway (Colorado Springs, Colorado, USA) 3 out of 3 found this review helpful
Overall, this game is a fantastic combination of infantry and armor. There is plenty of room for strategy, and many variations on approaches to accomplishing the missions. However, there seems to be something lost from the original Enemy Territory game. Something changed while updating that dimmed the addictive-ness. It is probably just my perception of it. Unfortunately, I've had more fun with Call of Duty 4, despite it's repetitive nature and lack of objective focus.
few maps or balance January 2, 2008 Brian E. Winterberg (Indiana USA) 6 out of 9 found this review helpful
Well I've played all of the Unreal Tournament games and most of the quake games so I'm a fair judge of FPSs. This game doesn't really have many maps or modes of play. It tries to add some elements from Battlefield 2142 but kinda fails, you don't even keep you extra skill from one battle to the next, so you start from scratch each time. The strog have vehicles that make the human ones look like jokes in how fast they fire and how much damage they do. The graphics are really nice though and it doesn't seem to tax my graphics card as much as some other games do. For all you get in it, it should be a mid budget game of $29.95 and not more.
|
|
|