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    The Sims 2 (Mac)

    The Sims 2 (Mac)

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    Other Views:
    From: Aspyr Media
    Category: Video Games

    List Price: $49.99
    Buy New: $39.90
    You Save: $10.09 (20%)



    New (8) Used (2) from $39.90

    Sales Rank: 264

    Platform: Mac Os X
    Genre: Strategy Games
    ESRB: Teen
    Media: DVD-ROM
    Autographed: No
    Memorabilia: No
    Batteries Included: No
    Age: 12 - 20 years
    Shipping Weight (lbs): 0.5
    Dimensions (in): 7.5 x 5.2 x 1.4
    Legal Disclaimer: Warranty does not cover misuse of product.

    MPN: 10880
    Model: 10880
    UPC: 618770108804
    EAN: 0618770108804
    ASIN: B0006B63RW

    Release Date: June 13, 2005
    Availability: Usually ships in 1-2 business days

    Features:
      • Lifestyle simulation where you manage your Sim's dreams and fears over a lifetime
      • Mix Sim genes and see physical and personality traits through the generations
      • Control the camera and capture the action into mini movies
      • Generate unique Sims with the new Create-A-Sim feature
      • Build dream homes and design neighborhoods with new building options

    Accessories:

      • The Sims 2 Revised: Prima Official Game Guide (Prima Official Game Guides)
      • PC Gamer (1-year)
      • ATI 100-435317 Radeon X800 XT Mac Edition for G5 256MB AGP Video Card
      • Logitech Z-2300 THX-Certified 200-Watt 2.1 Speaker System
      • The Sims 2 Pets Expansion Pack

    Similar Items:

      • The Sims 2 Pets Expansion Pack
      • The Sims 2 Nightlife Expansion Pack
      • The Sims 2 University Expansion Pack
      • The Sims 2: Open for Business Expansion Pack
      • The Sims 2 Seasons Expansion Pack

    Editorial Reviews:

    Amazon.com
    The Sims was one of the most popular games ever made. In it, players micromanage the lives of a family of virtual people, or Sims, and influence their paths toward success or something akin to a nervous breakdown. Its open-ended blend of cartoonish behavior and everyday living is unique in an art form otherwise obsessed with carnage and sports. With The Sims 2, longtime fans now have a deeper game with lots of ways to customize and share their experiences. The game will also attract first-timers because the goal-oriented gameplay and the luridly fun starter families make it easier to get into the action right out of the box.


    Now Sims are born with the traits of their parents, families grow, and Sims grow old.

    The People in Your Neighborhood
    The game starts at the neighborhood level. Here you can create a housing development from scratch or start with one of three premade neighborhoods, each with its own theme. From there, you'll settle on a house and a family of Sims to control.

    The Sims 2 body shop
    Create your own Sim (above) or your own house (below) from scratch with advanced tools.
    The Sims 2 house-building tools
    Aside from the basic needs carried over from the previous game, Sims now have aspirations, wants, and fears. The wants and fears are the day-to-day things that occupy their minds, like wanting to see friends or get married and fearing death or being rejected for a kiss. Satisfy their wants, and they become more efficient at completing tasks you assign them. Realize their fears, and Sims become lethargic, cranky, and unresponsive to your commands. Aspirations are the big-picture things, like raising a family, becoming wealthy, and gaining knowledge. Succeed here and you'll be able to buy odd gifts for your Sim to improve his or her life, like a money tree that pays dividends or a "fountain of youth" water cooler.

    What Else Is New?
    Of course, you wouldn't be able to juggle all that if it weren't for the improved "Free Will" option, which makes it easier for Sims to fulfill their basic needs. The artificial intelligence of the game is noticeably improved; they won't turn on radios just as a family member is going to bed but, strangely, they do occasionally put their dishes on the floor.

    Another big change in the series is the concept of the lifespan. Now Sims are born with the traits of their parents, families grow, and Sims grow old. Not only does this go hand in hand with aspirations (growing up is the first aspiration that a baby Sim will have), it provides a limited time with which your Sims can achieve their goals.

    Sims in live mode
    The Universal Control Panel helps you manage your Sim family.
    A Family Affair
    The Sims 2 not only lets you create just about any type of Sim in any type of family, build elaborate houses, and even create a neighborhood from scratch, but it also allows you to start the game in medias res, with premade households. These families all have backstories that are smart spoofs of soap-opera plots--lots of scheming, romance, ghosts, and family fighting. Parents of teens shouldn't worry, though, because nudity is tastefully blurred out and "woo-hoo" between Sims takes place completely under the covers. The ESRB has given this a Teen rating. If The Sims 2 were a film, it would likely land between PG and PG-13.

    The makers have included some nice tools to help share the universe you've created. For example, you can capture in-game stills and video to show friends the private moments, family interactions, and house parties of your Sims. You can even package a household to share as a blog or an album on a special Web site.

    The Sims 2 is for patient gamers. Like life itself, the game is filled with mundane details, like getting ready for work and doing dishes. The game also demands a level of creativity from its players that the run-and-gun game genres wouldn't know what to do with. But those who stick with it will be rewarded with an absorbing, amusing diversion and a virtual family history that they've created themselves. --Porter B. Hall

    Set Up a Sims 2 Machinima Studio
    Amazon.com contributor Porter Hall reveals how you can make movies using the Sims as your actors. See his guide to
    setting up a Sims 2 Machinima Studio.

    Product Description
    The Sims 2 is an incredible sequel to the best-selling PC game of all-time! You'll get to direct an entire Sims' lifetime, and try to get them to reach their goals in life. Will they have a long, successful and happy life - or will they end up poor and heartbroken?

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