Excel Bookstore
Search Advanced SearchView Cart   Checkout   
 Location:  Home » Bill Jelen Books » MacOS » Cocoa(R) Programming for Mac(R) OS X (3rd Edition)  
Other Locales
  • Canada
  • U.K.
  • USA
  • Categories
    Bill Jelen Books
    Excel Books
    Excel 2007 Books
    VBA Books
    Pivot Table Books
    Charting Books
    Access Books
    Office Books
    Holy Macro! Books
    Office Software
    Computers
    Related Categories
    • MacOS
    Operating Systems
    Computers & Internet
    Subjects
    Books
    • Programming
    Computers & Internet
    Subjects
    Books
    • Software
    Computers & Internet
    Subjects
    Books
    • Cocoa
    Apple
    Computers & Internet
    Subjects
    Books
    • Computers & Internet: Programming: General
    General
    Archive
    Custom Stores
    Specialty Stores
    • Computers & Internet: General
    General
    Archive
    Custom Stores
    Specialty Stores
    • Computers & Internet: Operating Systems: General
    General
    Archive
    Custom Stores
    Specialty Stores
    • Computers & Internet: Software: General
    General
    Archive
    Custom Stores
    Specialty Stores
    • Paperback
    Format (binding)
    Refinements
    Books
    • Printed Books
    Binding (feature_browse-bin)
    Refinements
    Books
    Subcategories
    APIs & Operating Environments
    Algorithms
    C
    Cross-platform Development
    Functional
    Game Programming
    Graphics & Multimedia
    Introductory & Beginning
    Java
    Languages & Tools
    Mobile Phone Programming
    Network Programming
    Software Design, Testing & Engineering
    Business
    Databases
    Directories
    E-mail
    Introductory Guides
    Mathematical & Statistical
    Natural Language Processing
    Optical Character Recognition
    Personal Finance
    Spreadsheets
    Voice Recognition
    Word Processors & Editors
    Mass Market
    Trade

    Cocoa(R) Programming for Mac(R) OS X (3rd Edition)

    Cocoa(R) Programming for Mac(R) OS X (3rd Edition)

    zoom enlarge 
    Author: Aaron Hillegass
    Publisher: Addison-Wesley Professional
    Category: Book

    List Price: $49.99
    Buy New: $29.99
    You Save: $20.00 (40%)



    New (1) Used (1) from $29.99

    Avg. Customer Rating: 4.5 out of 5 stars 101 reviews
    Sales Rank: 110

    Media: Paperback
    Edition: 3
    Number Of Items: 1
    Pages: 464
    Shipping Weight (lbs): 1.9
    Dimensions (in): 9.2 x 7 x 1.4

    ISBN: 0321503619
    Dewey Decimal Number: 005.268
    EAN: 9780321503619
    ASIN: 0321503619

    Publication Date: May 15, 2008  (New: This Week)
    Shipping: Eligible for Super Saver Shipping
    Availability: Usually ships in 24 hours

    Also Available In:

      • Kindle Edition - Cocoa Programming for Mac OS X
      • Paperback - Cocoa Programming for Mac OS X
      • Paperback - Cocoa(R) Programming for Mac(R) OS X (2nd Edition)

    Similar Items:

      • Programming in Objective-C (Developer's Library)
      • Advanced Mac OS X Programming (2nd Edition of Core Mac OS X & Unix Programming)
      • Beginning Xcode (Programmer to Programmer)
      • Mac OS X Internals: A Systems Approach
      • Step into Xcode: Mac OS X Development

    Editorial Reviews:

    Amazon.com
    There's a reason that a large slice of the open-source movement has defected from running Linux on its laptops to running Mac OS X. The reason is the Unix core that underlies Mac OS X, and the development tools that run on that core. Cocoa makes it easy to create very slick Mac OS X interfaces for software (as well as to create applications in a hurry), and this new edition of Cocoa Programming for Mac OS X does an excellent job of teaching its readers how to put a Cocoa face on top of code (Objective-C code almost exclusively). If you know something about C and/or C++ programming and want to apply your skills to the Mac, this is precisely the book you want.

    Author Aaron Hillegass teaches a Cocoa class, and his book reads like a demonstration-driven lecture in a computer lab. That is, the book takes a heavily example-centric approach to its subject, beginning with simple announcement windows and proceeding to cover the more advanced controls and object-oriented features of Cocoa and Objective-C. Throughout, he hops back and forth between descriptions of the goal to be accomplished, listings of the code that does the job, and instructions on how to use the Mac OS X development tools to speed the development process. --David Wall

    Topics covered: How to write software for Mac OS X in Objective-C and, especially, with Cocoa. The new edition shows how to use NSUndoManager, add AppleScript capability to an application, do graphics work with OpenGL, and use Cocoa under Linux using GNUstep. As well, all the basic controls and design patterns are covered.

    Product Description

    The best-selling introduction to Cocoa, once again updated to cover the latest Mac programming technologies, and still enthusiastically recommended by experienced Mac OS X developers.

    “Aaron’s book is the gold standard for Mac OS X programming books?beautifully written, and thoughtfully sculpted. The best book on Leopard development.”

    ?Scott Stevenson, www.theocacao.com

    “This is the first book I’d recommend for anyone wanting to learn Cocoa from scratch. Aaron’s one of the few (perhaps only) full-time professional Cocoa instructors, and his teaching experience shows in the book.”

    ?Tim Burks, software developer and creator of the Nu programming language, www.programming.nu

    “If you’re a UNIX or Windows developer who picked up a Mac OS X machine recently in hopes of developing new apps or porting your apps to Mac users, this book should be strongly considered as one of your essential reference and training tomes.”

    ?Kevin H. Spencer, Apple Certified Technical Coordinator

    If you’re developing applications for Mac OS X, Cocoa Programming for Mac OS X, Third Edition, is the book you’ve been waiting to get your hands on. If you’re new to the Mac environment, it’s probably the book you’ve been told to read first. Covering the bulk of what you need to know to develop full-featured applications for OS X, written in an engaging tutorial style, and thoroughly class-tested to assure clarity and accuracy, it is an invaluable resource for any Mac programmer.

    Specifically, Aaron Hillegass introduces the three most commonly used Mac developer tools: Xcode, Interface Builder, and Instruments. He also covers the Objective-C language and the major design patterns of Cocoa. Aaron illustrates his explanations with exemplary code, written in the idioms of the Cocoa community, to show you how Mac programs should be written. After reading this book, you will know enough to understand and utilize Apple’s online documentation for your own unique needs. And you will know enough to write your own stylish code.

    Updated for Mac OS X 10.4 and 10.5, this revised edition includes coverage of Xcode 3, Objective-C 2, Core Data, the garbage collector, and CoreAnimation.




    Customer Reviews:   Read 96 more reviews...

    2 out of 5 stars Not too helpful   March 31, 2008
     0 out of 6 found this review helpful

    This book is too high-level and not descriptive enough. Could be a good intro but doesn't really help to do some real-world tasks.


    5 out of 5 stars Lots of easy to understand but relevant examples   February 23, 2008
     0 out of 1 found this review helpful

    I'm new to Cocoa/Objective-C but have a fairly extensive background in software development in a variety of different languages. What I needed to get me started was something that gave a broad overview of the Cocoa Framework and some simple examples of how the Interface Builder and code fit together. This book did a great job of doing this. Unlike "Learning Cocoa with Objective-C" (a book I really struggled with) this book isn't really tutorial based and doesn't try and take you through how to build some big whiz-bang application. It's the sort of book that helps get you started developing your own application and whenever you have a question like "I wonder how to setup a NSTableView delegate" there's a very good chance that there'll be an example of doing just that in the book. After a few days with this book I was confident enough to start my own development, and haven't looked back since.


    4 out of 5 stars Excellent for getting on the Cocoa/XCode wagon quickly   January 24, 2008
     0 out of 1 found this review helpful

    The author employs an good teaching technique that leads step by step to understanding the workings of Cocoa and XCode. I am familiar with the Object Oriented Programming concept and that helped to understand the material covered. The hands-on exercises cover all the basics and are short and relatively easy. I also like the "tone" employed by the author. It's friendly, supportive and plain English.
    There is some miss-match between the current version of Cocoa (2.0)/XCode (3.0) and the book, especially where it concerns Interface Builder and the illustrations. But it was fairly easy to figure out. Except for some chapters, like Creating Interface Builder palettes.
    Overall I highly recommend this book, while I also hope that the author posts some addendum on the internet that shows the book's examples using the current version of the software.



    4 out of 5 stars Excellent tutorials   January 17, 2008
     0 out of 1 found this review helpful

    I tried learning Cocoa on my own using online resources, but it wasn't until I followed the tutorials in this book that I felt that I really learned Cocoa. The explanations are to the point, examples are clear. The only negative thing I can say about the 2nd edition of the book is that it was written before XCode 3.0, so some of the steps are different from XCode 2.0.

    If you're using XCode 2.0, get this edition, otherwise wait till 3rd edition comes out.



    3 out of 5 stars Great, but where is the errata website?   December 30, 2007
     1 out of 3 found this review helpful

    Hi, the other reviewers are right on with the positive feedback they give. My 2 cents and the reason I gave this 3 stars instead of 5 is simply that there is no published information on mistakes in this book, which is very frustrating. I am a beginner Cocoa programmer, but a very experienced C and Java programmer. When I run into things that don't work as described in the book I need to find out from a book FAQ, errata, or contact with the author whether it is his mistake or mine. This is just basic table stakes of publishing a tech book after 2000, and it is surprising that it is not possible with this book. So - beware, as with any tech book there are mistakes but you have to find and deal with them on your own. That said, I don't think there are many. Author - if you read this, please at least put up a simple page where readers can give feedback or you can post corrections, check page 72 for example.

    Errata site found with the help below, bumping my rating up if Amazon will let me.


    Thank you for browsing ExcelBookstore.com!